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This is the result of an advanced practical at the robotics lab Heidelberg, accomplished in the summer semester 2017. Its goal was the implementation of a game on a microcontroller-based game console.

You can read more about it on the website. Also take a look at our presentation slides (in German).

Setup

If you are a Nix user, you can use the provided shell.nix to get an environment with every package you need to compile and upload the code to the console, to generate the C arrays for sprites and music and to compile the website using Pelican.

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Jump and run game inspired by Metroid for a Gameboy-like console featuring Atmega microcontrollers

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