What I'm up to & 项目
I work full time as an analyst & software developer, primarily around .NET & backend engineering — building robust systems, APIs, and tooling day to day.
A companion resource pack to Faithful that elevates Minecraft textures into intricate 3D block and item models with custom geometry, optimized rendering, and consistent vanilla-faithful aesthetics.
A modern browser extension enhancing the csstats.gg experience with richer performance statistics, in-depth player analytics, custom overlays, and quality-of-life UI/UX improvements.
A self-hosted Firestore-like database engine with lightweight API endpoints optimized for fast micro bulk operations, data querying, and flexible document storage.
An automated asset extraction repository that tracks Valve game updates to provide always up-to-date SVG vector icons and media files from Counter-Strike 2 and CS:GO.
A lightweight .NET library and NuGet package to easily register, configure, and manage custom application commands in the native Windows 探索r context menu.
Developer on the project until June 2023, building and maintaining web infrastructure including the public website, interactive web application, Discord community bot, and backend API.
API • Website • Web App • Discord Bot
UTBM — Studies & 项目
As an engineering student at UTBM, I developed various academic and collaborative software projects, maintained the student association's website (2021–2023), and authored developer templates such as the university internship report LaTeX template.
AE Website • Internship Report Template



